Comic Con Portugal wanted to develop apps for iOS, Android and Windows so that fans could get information about the event on their smartphones.
The main challenge was that the project began 3 weeks before the event, which left no margin for error and a tight schedule.
Meeting the tight deadline was only possible if we reused as much code as possible, so Xamarin was chosen to ensure we had only one layer communicating with the services to get all the information – while having different apps for iOS, Android and Windows.
We needed to do as much work in parallel as possible to make sure the apps were ready in time.
Using Xamarin Test Cloud would allow us to test the app’s behavior in different devices, by automating tests.
Xamarin Insights would allow us to get complete information about Crashes / Warning as well as user behavior.
In 2 weeks’ apps for iOS, Android and Windows were created.
Comic Con Portugal was able to get an app for their users on time.
Project Tech Usage
Visual Studio / Xamarin Studio.
Xamarin Test Cloud.
Ana Paneiro[Success Story]: How to build a comprehensive Events mobile app in 2 weeks